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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2F0.2.15.00</id>
	<title>Patchnotes/0.2.15.00 - Versionsgeschichte</title>
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	<updated>2026-10-01T00:47:27Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/0.2.15.00&amp;diff=2173&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Patchnotes archiviert</title>
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		<updated>2026-09-30T22:41:32Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FEATURES[/h1]&lt;br /&gt;
[list][*] Added new building blocks to the editor:&lt;br /&gt;
[list][*] Hexagon Wall (25 Iron)&lt;br /&gt;
[*] Hexagon Floor (25 Iron)&lt;br /&gt;
[*] Hexagon Ceiling (25 Iron)&lt;br /&gt;
[*] Hexagon Wall Light (25 Iron, 5 Copper)&lt;br /&gt;
[*] Hexagon Ceiling Light (25 Iron, 5 Copper)&lt;br /&gt;
[*] DecoBlock Wall (25 Iron)&lt;br /&gt;
[*] DecoBlock Wall Light (25 Iron, 5 Copper)[/list]&lt;br /&gt;
[*] Tutorials now unlock in order&lt;br /&gt;
[*] Removed the Guide&lt;br /&gt;
[*] Moved damaged device markers from guide to Repair Gun (Toggleable, by default they show when a Repair Gun is equipped)&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]BALANCE[/h1]&lt;br /&gt;
[list][*] Changed tier of Torpedo Launchers to tier 0, resource cost:&lt;br /&gt;
[list][*] 500 Steel&lt;br /&gt;
[*] 125 Copper&lt;br /&gt;
[*] 1500 Iron[/list]&lt;br /&gt;
[*] Rebalanced torpedo damage and resource cost, and added improved torpedo.&lt;br /&gt;
[list][*]  Standard torpedo damage increased from 2500 to 3000, recipe changed, is now:&lt;br /&gt;
[list][*] 40 Iron&lt;br /&gt;
[*] 30 Steel&lt;br /&gt;
[*] 60 Nitrous Oxide[/list]&lt;br /&gt;
[*] Improved torpedo damage 4500, recipe:&lt;br /&gt;
[list][*] 40 Brass&lt;br /&gt;
[*] 30 Steel&lt;br /&gt;
[*] 60 Nitrous Oxide[/list]&lt;br /&gt;
[*] Advanced torpedo base damage increased from 2500 to 5000, recipe unchanged.[/list]&lt;br /&gt;
[*] Changed recipe and damage of rail gun ammo:&lt;br /&gt;
[list][*] Standard Rail Gun Ammo damage from 200 per tick for 20 ticks to 250, recipe:&lt;br /&gt;
[list][*] 40 Tungsten &lt;br /&gt;
[*] 60 Carbon[/list]&lt;br /&gt;
[*] Advanced Rail Gun Ammo damage from 2000 per tick for 20 ticks to 2500, recipe:&lt;br /&gt;
[list][*] 75 Tungsten&lt;br /&gt;
[*] 5 Titanium&lt;br /&gt;
[*] 60 Carbon[/list][/list]&lt;br /&gt;
[*] Repair Gun now uses Carbon instead of Silicon in its recipe&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]UI[/h1]&lt;br /&gt;
[list][*] Reworked mission UI&lt;br /&gt;
[list][*] Missions can now be found on your GRIP&lt;br /&gt;
[*] Missions can be individually toggled to be active&lt;br /&gt;
[*] The HUD only shows bullet points and direct objectives[/list]&lt;br /&gt;
[*] Added new pop up system to cover mission updates and advancements&lt;br /&gt;
[*] Tweaked color and borders of GRIP screen to increase readability of content&lt;br /&gt;
[*] Reworked options and server options menu&lt;br /&gt;
[*] Reworked in-game options menu&lt;br /&gt;
[*] Options can now be reset to defaults&lt;br /&gt;
[*] Added advancements tab to the GRIP, gives credits &amp;amp; reputation as reward for small objectives that are completed. (Popups can be disabled)&lt;br /&gt;
[*] Markers now fade out when you are close to them&lt;br /&gt;
[*] Added ability to highlight UI buttons&lt;br /&gt;
[*] Tutorials now start with a popup with a short description&lt;br /&gt;
[*] Players are now prompted to complete at least one tutorial if they haven&amp;#039;t done so&lt;br /&gt;
[*] New hover labels when players look at devices, these show the device name, the interaction key, and in some cases a key to go to the encyclopedia case, more to be added. (Parts of this can be disabled)&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
[list][*] Fixed mail sound being in the &amp;quot;SFX&amp;quot; group instead of the &amp;quot;UI&amp;quot; group&lt;br /&gt;
[*] Fixed some sounds being queued play while in the editor&lt;br /&gt;
[*] Bullet materials no longer update every frame (Performance)&lt;br /&gt;
[*] Cache some components in bullets so we don&amp;#039;t need to request them every frame (Performance)&lt;br /&gt;
[*] Fixed colored text not working in loading screen&lt;br /&gt;
[*] Fixed a server side login error that could occur when reconnecting after disconnecting before finishing the previous login attempt&lt;br /&gt;
[*] Fixed a client crash that could occur when opening the map on a terminal just when the ship was destroyed (This was worked around a while ago, but the added logging has now resulted in us being able to properly fix it)&lt;br /&gt;
[*] Fixed a client crash that could occur when pressing the ship stats firewall overview button at the exact moment the ship was destroyed&lt;br /&gt;
[*] Fixed a crash when an offline player would be sent a mail.&lt;br /&gt;
[*] Removed corrupt textures that would still try to load but were unused&lt;br /&gt;
[*] Fixed a crash when upgrading ships&lt;br /&gt;
[*] Fixed a bug where upgraded ships would not be send to clients correctly&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1][list][*] Servers need to be updated.&lt;br /&gt;
&lt;br /&gt;
[*] If your preferred server has not updated yet, you can switch to the &amp;#039;previous&amp;#039; branch until it has updated&lt;br /&gt;
&lt;br /&gt;
[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on&lt;br /&gt;
[*] The name of your ship&lt;br /&gt;
[*] The system you were rifting from&lt;br /&gt;
[*] The system you were rifting to[/list][/list]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 3384966595884549657)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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